List of Nethack Spoilers
Introduction
This page attempts to list all Nethack spoilers which are
available on the Web and have any content which is relevant to the current
version of vanilla Nethack (3.4.3). It may omit spoilers if their content is
completely contained in another spoiler or in the Guidebook or Nethack's
built-in help system. It was written by Eva Myers, with a great deal of help
from Dion Nicolaas's Nethack Index
which is a very useful list of pages relating to Nethack. If you know of any
spoilers which you believe should be listed here but aren't, please feel free to
email me.
Spoilers About Items
This section contains spoilers describing the
various items which appear in the game and detailing their effects and uses. For
example, links to Dylan O'Donnell's updated versions of Kevin Hugo's spoilers
can be found here.
- Amulets,
by Kevin Hugo and Dylan O'Donnell.
- Armour,
by Kevin Hugo and Dylan O'Donnell.
- Magic
cancellation versus magic resistance, by Peter Snelling, Boudewijn Waijers
and Michal Pawlak.
- The helm of
opposite alignment, by TRWeezingSmog and Irina Rempt.
- Artifacts
and their properties, by Kevin Hugo and Dylan O'Donnell.
- Magicbane
and artifact selection strategy, by Kevin Hugo and Dylan O'Donnell.
- Artifact
Damages for Nethack 3.1.3, by Henri Block and Hisashi Yoshida.
- Food, by
Kevin Hugo and Dylan O'Donnell.
- Gems and
luck, by Kevin Hugo and Dylan O'Donnell.
- Miscellaneous
Items, by Kevin Hugo and Dylan O'Donnell.
- Potions,
Part 1, by Kevin Hugo and Dylan O'Donnell. Table of potions and their
effects.
- Potions,
Part 2, by Kevin Hugo and Dylan O'Donnell. Miscellaneous facts about
potions including the effects of mixing them.
- Rings,
by Kevin Hugo and Dylan O'Donnell.
- Scrolls,
by Kevin Hugo and Dylan O'Donnell.
- Tools,
by Kevin Hugo and Dylan O'Donnell.
- Wands
effects, by Kevin Hugo and Dylan O'Donnell.
- Breaking
wands, cancellation, and polymorphing, by Kevin Hugo and Dylan O'Donnell.
- Cancelling
objects, by Irina Rempt.
- Weapons,
by Kevin Hugo and Dylan O'Donnell.
- Enchantment
Limits, by Peter Snelling and Boudewijn Waijers.
- Collected
Item Tables, by Kevin Hugo and Dylan O'Donnell.
Spoilers About Monsters
This section contains tables of monsters
including information about their attacks, and also some spoilers about specific
monsters which are particularly difficult to kill or interesting in some other
way.
- Monsters
spoiler, by Kevin Hugo and Dylan O'Donnell. A table of monsters including
details of their attacks.
- Monster
generation and disposal, by Dylan O'Donnell. A table of monsters showing
how often they are generated and how likely they are to leave corpses.
- Experience
values of monsters, by Hojita Discordia.
- The
Monster Manual, by J. Ali Harlow. A very detailed compendium of
information about every single monster.
- Monsters (not)
leaving corpses, by Boudewijn Waijers and Peter Snelling.
- The Nethack Incubus
And Succubus Spoiler, by Ray Chason.
- Cockatrice
Spoiler, by David Corbett.
- Medusa
Spoiler, by Arien Malec.
- The Air Elemental
FAQ List, by David Goldfarb.
- Differences Between
The Demon Lords, by Bruce Cox.
- The
Demogorgon FAQ, by Kate Nepveu.
- Energy
Vortices, by Andrew Aldahn.
- Demon
Summoning 101, by M. Stage.
- Gremlins, or
how to get rid of an intrinsic, by Boudewijn Waijers.
- Monsters'
Starting Equipment, by Boudewijn Waijers.
- Monsters' defense
tactics, by Bruce Cox.
- Monster
spell spoiler, by David Corbett.
Spoilers About Dungeon Layout And Special Levels
This section deals with
the layout of the Dungeons of Doom, the special levels which can be found there,
the bones levels on which you encounter the ghosts of previous adventurers, and
the special rooms which occur on otherwise ordinary levels.
- A Gazetteer Of
Nethack 3.4, by Dylan O'Donnell. Contains information (including maps)
about all the special levels.
- Leaving and
loading bones files, by Dylan O'Donnell.
- Special
rooms, level sounds, and shop generation, by Dylan O'Donnell.
- A description
of the dungeon layout, by Robert DeLoura, David "Mishael" Green and
Boudewijn Waijers.
- Maps of
the special levels and information about them, by Boudewijn Waijers.
- Maps and
descriptions of the Quests, by Boudewijn Waijers.
- Sokoban
Spoiler, by Boudewijn Waijers.
Spoilers About Dungeon Features
This section deals with the things you
can do with dungeon features - fountains, sinks, thrones, graves and traps.
Altars are covered later, in the spoilers about religion.
Spoilers About Properties Of Your Character
This section covers how your
character's class and race affect the game, his/her intrinsics, stats, starting
inventory and special abilities, and how to gain intrinsics and raise your
stats.
- Which classes
should(n't) I play?, by Joshua John Buergel.
- Starting
stats, by Topi Linkala and Dylan O'Donnell. Starting statistics for the
different classes.
- Roles and
Races, by Donald Welsh. Information on the allowed class/race/alignment
combinations, starting equipment for the different classes, and the intrinsics
and max stats of the different classes and races.
- Starting
inventories by class and race, by Dylan O'Donnell.
- Experience
levels and rank titles, by Dylan O'Donnell.
- Class- and
race-dependent abilities and gained intrinsics, by Dylan O'Donnell.
- Class-dependent
abilities, by Boudewijn Waijers.
- Hit Points
and Power Levels Spoiler, by Dylan O'Donnell. How much hit points and
power increase when gaining a level.
- The Dragon
Resistances, by Dylan O'Donnell. Resistances to types of dragon breath,
how to acquire them, and the protection they give.
- Ring
Intrinsics, by Dylan O'Donnell. Intrinsics which may be granted by wearing
rings, and the effects of wearing rings in general.
- Miscellaneous
Intrinsics, by Dylan O'Donnell. Intrinsics which are neither dragon
resistances nor conferred by wearing rings.
- Exercising
stats, by Mitch45678 and David Corbett.
- How to raise
your stats, by Steve Derby.
- Speed, by
Boudewijn Waijers.
- Voluntary
Challenges in Nethack 3.4, by Dion Nicolaas. The precise requirements for
adhering to the voluntary challenges.
Spoilers About Pets
This section covers pets - acquiring them, keeping
them tame and training them
Spoilers About Religion
This section covers gods, praying, sacrificing,
altars and priests.
- Gods, races
and alignments, by Dylan O'Donnell. Lists all the Nethack gods and the
mythos from which they are drawn.
- Praying Spoiler,
by Matthew Lahut. Also covers sacrificing and ways to alter your alignment.
- What Affects
Your Prayer Timeout, by Kundi Xue and Boudewijn Waijers.
- Altars,
sacrificing and praying, by Dion Nicolaas and Douglas Freyburger.
- Sacrificing
Unicorns, by Martin Read.
- How to appease an
angry god, by Donald Welsh and Irina Rempt.
- Donating to
Priests, by Dylan O'Donnell.
- Being
crowned by your god, by Boudewijn Waijers and Dylan O'Donnell.
Spoilers About Magic
This section deals with learning spells, casting
spells, and the damage done by spells and other magical attacks.
Spoilers About Strategy
Unlike the previous sections, which mostly deal
with how various features of the game work, this section covers strategy - how
to survive from the beginning to the end of the game, how to identify items, how
to choose a weapon. They are arranged approximately in order, with spoilers for
novices at the beginning and spoilers for experts at the end.
- Absolute
Beginner's Guide for Nethack 3.4.1, by Mikko Saari.
- Survival tips
for weak characters, by David Throop.
- General rules for
survivability, by Wes Irby.
- Strategy tips, by
Dave.
- Getting out of
trouble, by Steve Derby.
- The Elbereth
FAQ, by Kate Nepveu.
- Notes
on Nethack Weapon Skills, by Thomas Fine.
- What Is
The Best Nethack Artifact?, by Thomas Fine.
- Nethack
Weapon Damage Calculator, by Thomas Fine. He also has advice on the best
weapons for some classes:
- The
NetHack Object Identification Spoiler, by David Damerell.
- Identifying Wands
by Zapping, by Kieron Dunbar.
- More tips on
identifying items, by Peter Snelling.
- Nethack Item Identification
Tool, by Rick Bergen.
- Shopping
Spoiler, by Gregory Bond.
- Nethack Shoplifting, by
Travis Emmitt.
- Instadeath
Spoiler, by Trevor Powell. A list of ways to die other than running out of
hit points, and information on how to avoid them.
- Wishing
Spoiler, by Peter Snelling and Stanislav Traykov.
- What should I
genocide?, by Kevin Hugo.
- What should I polymorph
myself into?, by Kevin Hugo.
- I
finally arrived in Gehennom. Now what?, by Paul Gresina, Boudewijn Waijers
and Eva Myers.
- Things To Do
To Win, by Nathan Moore. A brief "walkthrough" of the stages of a
successful game.
- Maniac's
Ascension Guide, by Mark Johnson. A detailed strategy guide on how to
ascend.
- The Monk
FAQ, by Kate Nepveu.
- The
Extinctionist FAQ, by Hojita Discordia.
Miscellaneous Spoilers
This section contains spoilers which cover
multiple topics or otherwise do not fit in any of the previous categories but
nonetheless have some useful information about Nethack.
- Myths and Facts about Nethack, by Eva
Myers.
- Pocket Guide To
Nethack, by Anders Eriksson. Contains maps of special levels and tables of
monsters and items.
- Infrequently Asked Questions About Nethack, by
Eva Myers. Information about miscellaneous obscure topics which occasionally
come up on rec.games.roguelike.nethack.
- A Guide to
Debug Mode for Non-Sourcedivers, by Dylan O'Donnell.
- The
rec.games.roguelike.nethack FAQ, by Stephen Churchill and Dylan O'Donnell.
- Yet Another Nethack
FAQ, by Sascha Wostmann.
- Calculation
of score, by Dylan O'Donnell.
- Effects of
time and date on the game, by Boudewijn Waijers and Dylan O'Donnell.
- How does Luck affect
your game?, by Bruce Cox.
- The
WCST Nethack 3.0 Spoilers, by Paul Waterman. There are also some files
containing drafts of these spoilers updated for Nethack 3.1:
- The Nethack Docs, by
the DevTeam and Boudewijn Waijers. Fully cross-referenced versions of the
Nethack documentation and online help.
- Nethack Made
Easy, by Zdim. A categorised list of Nethack commands with information
about what they do.